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The Big Webstore Currency Miss

November 25, 2025

I remain perplexed, confused, and bamboozled by why webstores have not yet implemented a simple currency slider. Hard currency stores still follow the same rigid structure they had a decade ago: fixed bundles, fixed breakpoints, fixed discounts. Quantity discounting works, and the economics behind it are solid, but the implementation is unnecessarily static. Especially now that webstores exist!

The solution is simply a slider or input field where the player chooses exactly how much they want to spend, and a discount that scales with that choice. The classic bundles are still available for quick selection. If quantity discounting lifts spend and reduces decision friction, then a continuous option is simply the logical endpoint of a curve we already trust.

A cleaner way to think about the problem is an ATM or a foreign currency exchange. ATMs offer quick options of $20, $40, $60, etc. They also give you something more powerful: a custom amount! Wild that we haven't copied this.

Webstores are the ideal place to do this. They have no SKU ceilings, no price point rigidity, and no platform rules that force you into fixed bundles. Webstore buyers are already the highest spend segment: they show higher ARPPU, more repeat transactions, and lower price sensitivity. A continuous discount curve lets developers reward that behavior without cluttering the store or fragmenting the economy. You can even cap the curve at a rational point so the discount never becomes irresponsible.

Chart showing how a flexible web store slider extends quantity discounts compared to fixed bundles