PVP Bots are Unethical and It’s Time We Talk About it

Industry rumor has it that Clash Royale had a furiously high reactivation
Industry rumor has it that Clash Royale had a furiously high reactivation
Currency plays a peculiar role in economic activity. Classical economists are fond of claiming “money is a veil”; it abstracts away
A truly fun part about being a Game Economist is that 3-4 times a year, you’ll get the odd Linkedin message from students wanting to do the same.
Netflix is seriously ramping its games division. As of February 2022, I scrapped ~25 game or game-related titles on Linkedin.
Battle Royale and Roguelike are remaking game progression before our eyes. Popularized in earnest during the rise (and eventual pruning) of the MOBA genre, in-round progression mandates players accrue vertical power in the context of a single round.
MOBA sessions start with players farming in-round currency to spend on items that persist until the round or particular game
Game monetization discussions tend
A few months back, a member of Biden’s campaign team appeared on CNN. The team member describes how the campaign managed to stay politically center: staying off social media. I tweeted at the time this was great advice for game devs.
Like game devs and reddit. https://t.co/g6I1mNH7Vq
— Mario,
UGC platforms have hailed the rise of the Creator Economy™. Roblox, TikTok, and Youtube have democratized the creation of content, abstracting
Blockchain gaming companies like Immutable and Mythical use games to “prove out the tech”. This strategy places games as a means rather
The “metaverse” discussion seems more about cultural “in-group” signaling then a thorough exploration of an